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Home/ Questions/Q 4260518
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T05:55:51+00:00 2026-05-21T05:55:51+00:00

I want to implement a performance-optimized variant of unordered_map that works in several phases:

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I want to implement a performance-optimized variant of unordered_map that works in several phases:

  1. Initialization: Insert about 100 elements into std::map
  2. Preparation: Do some magic, converting std::map to a variant of std::unordered_map
  3. Work: Perform a large (unbounded) number of lookups; insertions/deletions are forbidden

In order to make the “work” phase as fast as possible, i would like to choose a hashing function that has no collisions for the given set of keys (gathered at initialization phase).

I would like to measure how much performance improvement i can get from this trick. So this is going to be an experiment, possibly going into production code.

Does the standard library have facilities for this implementation (e.g. finding how many collisions a given unordered_map has; or changing a hashing function)? Or should i make my own implementation instead?

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  1. Editorial Team
    Editorial Team
    2026-05-21T05:55:52+00:00Added an answer on May 21, 2026 at 5:55 am

    Here is the “collision management” API:

    size_type bucket_count() const;
    size_type max_bucket_count() const;
    
    size_type bucket_size(size_type n) const;
    size_type bucket(const key_type& k) const;
    
    local_iterator       begin(size_type n);
    local_iterator       end(size_type n);
    const_local_iterator begin(size_type n) const;
    const_local_iterator end(size_type n) const;
    const_local_iterator cbegin(size_type n) const;
    const_local_iterator cend(size_type n) const;
    

    In a nutshell, bucket_size(n) gives you the number of collisions for the nth bucket. You can look up buckets with a key, and you can iterate over buckets with local_iterator.

    For changing a hash function, I would assign/construct a new container, from the old hash function to the new.

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