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Home/ Questions/Q 911077
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T17:08:36+00:00 2026-05-15T17:08:36+00:00

I want to implement a simple cardgame in silverlight that can be played together

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I want to implement a simple cardgame in silverlight that can be played together via a server.

My question is, what concept for communication between client and server I should use.

  • Is it possible to use WCF to
    implement the server ? I guess no because its more like a dataprovider right ?
  • or do I need to use .NET Remoting ? Haven’t read much about it yet, but
    I’m not quite sure if it is maybe out
    of date ?
  • Maybe there are newer approaches that I don’t know yet ?

Maybe someone has a good tutorial link for the beginning that is not a bad coded sample from year 2002

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T17:08:37+00:00Added an answer on May 15, 2026 at 5:08 pm

    WCF and .NET Remoting define communication protocols, that is, they define the plumbing between client and server.

    When writing a client/server application, you should use WCF as .NET Remoting is deprecated.

    See this code project article and code for a simple client/server implementation using WCF. The code is for uni-directional communication, where the server responds to the client.

    Here is another article, with a more complicated sample (chat client), using bi-directional communications between client(s) and server. It also uses WPF as the UI layer, so you may need to read around that if using winforms.

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