I want to improve knowledge of different programming patterns.
I want to write a simple game. Which pattern would you suggest for a simple/casual game?
edit: The game will be a “sea battle” type game, with simple AI and maybe later i’ll add some networking to it.
You probably need to describe the game in a bit more detail to get useful suggestions for what patterns to use.
A lot of the examples in the gang of four Design Patters book use a game to illustrate the pattern at hand.