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Home/ Questions/Q 8071797
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T13:48:45+00:00 2026-06-05T13:48:45+00:00

I want to inherit a class named CSprite from another class named CDocument before

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I want to inherit a class named CSprite from another class named CDocument before the CDocument actually declared, as some members of CDocument class are actually CSprite. I hope it don’t seems confusing? Here is my code:

class CSprite: public CDocument {}

class CDocument
{
public:
    CDocument();
    ~CDocument();

    CSprite * AddSprite(string Name);
    CSprite * GetSprite(string Name);
};

I’m getting “base class undefined” error. I’m wondering may be this is not possible at all. Is it? The reason I’m doing this is increasing my code readability. Every document can have many sprites. Sprites are documents actually which can have other sprites inside them.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-05T13:48:47+00:00Added an answer on June 5, 2026 at 1:48 pm

    As CDocument.AddSprite/GetSprite both return a CSprite pointer, you may only need to declare the existence of CSprite in the document.

    //declare CSprite
    class CSprite;
    
    class CDocument
    {
    public:
        CDocument();
        ~CDocument();
    
        CSprite * AddSprite(string Name);
        CSprite * GetSprite(string Name);
    };
    

    You can define CSprite Later in this file or in another, at which point you should be able to inherit CDocument. Although if run into more problems, you may want to redesign the object structure.

    //CSprite Class
    class CSprite : public CDocument
    {
        ...
    };
    
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