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Home/ Questions/Q 813585
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T01:23:04+00:00 2026-05-15T01:23:04+00:00

I want to make 10 asynchronous http requests at once and only process the

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I want to make 10 asynchronous http requests at once and only process the results when all have completed and in a single callback function. I also do not want to block any threads using WaitAll (it is my understanding that WaitAll blocks until all are complete). I think I want to make a custom IAsyncResult which will handle multiple calls. Am I on the right track? Are there any good resources or examples out there that describe handling this?

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  1. Editorial Team
    Editorial Team
    2026-05-15T01:23:05+00:00Added an answer on May 15, 2026 at 1:23 am

    I like Darin’s solution. But, if you want something more traditional, you can try this.

    I would definitely use an array of wait handles and the WaitAll mechanism:

    static void Main(string[] args)
    {
    
        WaitCallback del = state =>
        {
            ManualResetEvent[] resetEvents = new ManualResetEvent[10];
            WebClient[] clients = new WebClient[10];
    
            Console.WriteLine("Starting requests");
            for (int index = 0; index < 10; index++)
            {
                resetEvents[index] = new ManualResetEvent(false);
                clients[index] = new WebClient();
    
                clients[index].OpenReadCompleted += new OpenReadCompletedEventHandler(client_OpenReadCompleted);
    
                clients[index].OpenReadAsync(new Uri(@"http:\\www.google.com"), resetEvents[index]);
            }
    
            bool succeeded = ManualResetEvent.WaitAll(resetEvents, 10000);
            Complete(succeeded);
    
            for (int index = 0; index < 10; index++)
            {
                resetEvents[index].Dispose();
                clients[index].Dispose();
            }
        };
    
        ThreadPool.QueueUserWorkItem(del);
    
        Console.WriteLine("Waiting...");
        Console.ReadKey();
    }
    
    static void client_OpenReadCompleted(object sender, OpenReadCompletedEventArgs e)
    {
        // Do something with data...Then close the stream
        e.Result.Close();
    
        ManualResetEvent readCompletedEvent = (ManualResetEvent)e.UserState;
        readCompletedEvent.Set();
        Console.WriteLine("Received callback");
    }
    
    
    static void Complete(bool succeeded)
    {
        if (succeeded)
        {
            Console.WriteLine("Yeah!");
        }
        else
        {
            Console.WriteLine("Boohoo!");
        }
    }
    
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