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Home/ Questions/Q 328741
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T09:31:24+00:00 2026-05-12T09:31:24+00:00

I want to make a control that handles user input, so I want to

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I want to make a control that handles user input, so I want to be able to handle different keyboards, and one of the ways is using IME.

If you don’t handle it, there is a floating window that appears when you have IME active (for example japanese writing active). I found the messages that needs to be taken care of, but I don’t know how to send the keys I’m trapping to the IME and when do I get a valid converted char.

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  1. Editorial Team
    Editorial Team
    2026-05-12T09:31:25+00:00Added an answer on May 12, 2026 at 9:31 am

    I’m a Microsoft SDE that used to maintain the (Windows and Office) Korean IME for a while…

    Unfortunately the best IME API documentation is provided by non-Microsoft sites:

    • IME programming sample (very well commented code!) from Google’s Chrome browser
      • ime_input.h
      • ime_input.cc
    • Win32 Multilingual IME Overview for IME Development (Archived)
    • Win32 Multilingual IME Application Programming Interface (Archived)
      (To Microsoft’s credit, these last two used to be part of the Windows Driver Development Kit)

    Here is the official Microsoft documentation: Input Method Manager (MSDN)

    There is also a new, more advanced IME based on the Text Services Framework (TSF) that Microsoft would prefer you to use, but it’s even more complicated and the old API is emulated pretty well. If you don’t need any of the advanced features (like input via tablet/voice recognition/fancier IME/etc) then using the old API is sufficient.

    The best documentation on the Text Services Framework is the TSF Aware Blog written by another Microsoft dev. Eric Brown may even personally answer your questions if you go this route.

    Here is the official Microsoft documentation for TSF: Text Services Framework (MSDN)

    One feature of TSF you may find useful is the ability to suppress rendering of the IME (needed for full screen games that need to render the IME themselves, for example). Simply tell TSF that your app will render the IME GUI, then implement an empty rendering method: UILess Mode Overview (MSDN)

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