Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6604995
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T19:13:50+00:00 2026-05-25T19:13:50+00:00

I want to make a pause between drawing two draws. I’ve tried Thread.sleep ,

  • 0

I want to make a pause between drawing two draws. I’ve tried Thread.sleep, handlers, asyncTask and got same result – when activity starts up I must wait for a time that I set to see the first draw, only when I call same method (test) again, I see second draw instead of seeing first draw again. There’s my code:

public void test(){
button.setClickable(false);
button.setBackgroundColor(Color.DKGRAY);
view.setFromAtoB(true);
view.invalidate();
AsyncTask<Void, Void, Void> task = new AsyncTask<Void, Void, Void>() {
    @Override
    protected Void doInBackground(Void... params) {
        try {
            Thread.sleep(2000);
        } catch (InterruptedException e) {
            }
        return null;
    }

    @Override
    protected void onPostExecute(Void result) {
        view.setMoveAB(true);
        view.postInvalidate();
        button.setBackgroundColor(Color.GRAY);
        button.setClickable(true);           
    }
};
task.execute((Void[])null);

Where’s the problem? Why can’t I see some kind of harmony, first draw, pause, second draw? 🙂 Maybe I’ve blocked UI thread. For drawing I use canvas. In onDraw method I make some calculations and call drawRodsAndDiscs method:

private void drawRodsAndDiscs(Canvas canvas){
    Paint paint = new Paint();
    drawRods(canvas);
    paint.setColor(Color.GREEN);
    paint.setStyle(Paint.Style.STROKE);
    for (Rect disc : discs) {
        canvas.drawRect(disc, paint);
    } 
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T19:13:51+00:00Added an answer on May 25, 2026 at 7:13 pm

    I would use this code for your problem.
    When the timer is finished it is automagically restarted.
    Try this:

    private boolean running = false;
    private Handler handler;
    
    public void onCreate(Bundle savedInstanceState) {
        handler = new Handler(this.getMainLooper()); //Run it in MainLooper
        this.handler.postDelayed(this.counterThread, 200); //Start timer in 200ms
    }
    
    private Thread counterThread = new Thread() {
    public void run() {
            if (isRunning()) {
                return;
            }
            setRunning(true);
    
    // 10minute until finish, 200ms between ticks
            CountDownTimer ct = new CountDownTimer(10 * 60 * 1000, 200) {
    
                public void onFinish() {
                    setRunning(false);
                }
    
                public void onTick(long time) {
                        //Do your shitznaz
                }
            };
            ct.start();
        }
    };
    
    protected boolean isRunning() {
        return this.running;
    }
    protected void setRunning(boolean b) {
        this.running = b;
        if (!b) {
            // Reset timer
            this.handler.postDelayed(this.counterThread, 200); //Restarts the timer in 200ms
        }
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I want to make a pause between two lines of code, Let me explain
Have two UIBarButtonItems want to make it as one UIBarButtonItem and toggle between them
To improve battery performance we want to make the CPU clock stop/pause for little
I want make datetimepicker in my project. Using jquery how it is possible? I
Let's say I want make some of my sources publicly available via my blog
I have style sheet with a class name changebackgroundcolor i want make change in
I am traversing a HTML document using javascript DOM. I want make a list
I want to make an etag that matches what Apache produces. How does apache
I want to make a table in SqlServer that will add, on insert, a
I want to make a copy of an ActiveRecord object, changing a single field

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.