I want to make a RPG where you engage foes utilizing a map/grid. I’m just trying to figure out how this could be done in Objective-C… also, I do not want to use OpenGL; no tilemaps. 😛
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That game looks like it’s using OpenGL ES. But, you could achieve somehting similar with a combination of isometric projection maps and A* pathfinding (and yes, lots and lots of code). Here’s some links to research on those subjects. Beyond that, there’s not really a definitive answer because there’s many ways of doing this.
Isometric projection
A* Pathfinding for Beginners