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Home/ Questions/Q 8760161
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T14:58:35+00:00 2026-06-13T14:58:35+00:00

i want to make a sprite move when i click on it, but i

  • 0

i want to make a sprite move when i click on it, but i have a problem… The sprite always goes to the upper left corner, i tried to put random values, but it gives no result

ballITexture = TextureRegionFactory.extractFromTexture(BaseActivity.getSharedInstance().ballTexture);
final Random rand = new Random();
sprite = new Sprite(0, 0, ballITexture, BaseActivity.getSharedInstance().getVertexBufferObjectManager()){
            @Override
            public boolean onAreaTouched(TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {
               randomMove(rand.nextInt(4), pTouchAreaLocalX, pTouchAreaLocalY, this);

            };

mCamera = BaseActivity.getSharedInstance().mCamera;
sprite.setPosition(mCamera.getWidth() / 2 - sprite.getWidth() / 2, mCamera.getHeight() / 2 - sprite.getHeight() / 2);
moveable = true;

and this is randomMove method:

private void randomMove(int direction, float pTouchAreaLocalX, float pTouchAreaLocalY, Sprite sprite){

    switch(direction){
            case 0:
                sprite.registerEntityModifier(new MoveModifier(1, pTouchAreaLocalX, 1, pTouchAreaLocalY, 1));
                break;
            case 1:
                sprite.registerEntityModifier(new MoveModifier(1, pTouchAreaLocalX, 1, pTouchAreaLocalY, -1));
                break;
            case 2:
                sprite.registerEntityModifier(new MoveModifier(1, pTouchAreaLocalX, -1, pTouchAreaLocalY, 1));
                break;
            case 3:
                sprite.registerEntityModifier(new MoveModifier(1, pTouchAreaLocalX, -1, pTouchAreaLocalY, -1));
                break;
        }

}

my question is, why my sprite goes always to up-left corner when I touch it, instead of moving in random direction? How to solve it?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-13T14:58:37+00:00Added an answer on June 13, 2026 at 2:58 pm

    forget this, i passed incorrect params to MoveModifier, where i put 1 and -1 values should be any pixel of the camera

    private void randomMove(int direction, float pTouchAreaLocalX, float pTouchAreaLocalY, Sprite sprite){
    
            sprite.registerEntityModifier(new MoveModifier(1, pTouchAreaLocalX, rand.nextInt(mCamera.getWidth()), pTouchAreaLocalY, rand.nextInt(mCamera.getHeight())));
    
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