I want to pass an object A to a second object B, have B do some processing and finally release A in case it’s not needed anymore. A watered down version is given below.
program Project6;
{$APPTYPE CONSOLE}
uses
SysUtils;
type
TMyObject = class(TObject)
public
FField1: string;
FField2: string;
end;
TBigObject = class(TObject)
public
FMyObject: TMyObject;
procedure Bind(var MyObject: TMyObject);
procedure Free();
end;
procedure TBigObject.Bind(var MyObject: TMyObject);
begin
FMyObject := MyObject;
end;
procedure TBigObject.Free;
begin
FreeAndNil(FMyObject);
Destroy();
end;
var
MyObject: TMyObject;
BigObject: TBigObject;
begin
try
MyObject := TMyObject.Create();
BigObject := TBigObject.Create();
BigObject.Bind(MyObject);
BigObject.Free();
if (Assigned(MyObject)) then begin
WriteLn('Set MyObject free!');
MyObject.Free();
end;
ReadLn;
except
on E: Exception do
Writeln(E.ClassName, ': ', E.Message);
end;
end.
(Never mind the awful design.) Now, what I don’t understand is why FreeAndNil actually does free MyObject, yet Assigned(MyObject) is evaluated to true (giving an AV at MyObject.Free()).
Could someone please help enlighten me?
The reason is simple, you nil one reference but not the other. Consider this example: