I want to play around with some graphics stuff. Simple animations and things. I want to fool around with raytracing too. I need help finding a library that will help me do these things. I have a few requirements:
- Must be able to do raytracing
- Must be for a high level language (python, .NET, etc.). Please no C/C++
- Must have good documentation, preferably with examples.
Does anyone know of a good library i can use to fool around with?
I believe there are few people putting together ray-tracers using XNA Game Studio.
One example of this with code can be seen over at: