I want to put a texture on a certain spot on my model. And i don´t know if i need to do this in HLSL or my xna project. And how i could do this. Can anybody put me on the right track?
edit: What i want to create is a functionallity so i can load a texture (like a logo) and put it on a car. So i need to set the position(probaly in hlsl). i want to draw it over the excisting model. I know the mesh on which i want to put it. and can put a texture to the selected mesh. But i want to draw the texture on a certain part of that mesh and not over the whole mesh
It is easiest to do this through the modeling program. Get the model looking how you want it then simply load is up and draw it as the MSDN tutorials instruct.