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Home/ Questions/Q 6361149
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T23:44:20+00:00 2026-05-24T23:44:20+00:00

I want to re-size an asp:image using code behind. I’m gonna re-size the image

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I want to re-size an asp:image using code behind. I’m gonna re-size the image depending on its height so it can fit into place. So far i have

        Image img1 = ((Image)e.Item.FindControl("prodImage"));
        int finalWidth = Convert.ToInt32(img1.Width);
        int maxWidth = 20;

        if (finalWidth > maxWidth)
        {
            resize
        }
        else
        {
            dont resize
        }

I am getting a conversion error because img1.width is a web unit. I tried but couldnt cast as an int or cast the int as a unit.

Thanks to anyone who can help

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T23:44:21+00:00Added an answer on May 24, 2026 at 11:44 pm

    See this answer from “High Quality Image Scaling C#“.

    Here’s the relevant bit of code that you’ll need:

        /// <summary>
        /// Resize the image to the specified width and height.
        /// </summary>
        /// <param name="image">The image to resize.</param>
        /// <param name="width">The width to resize to.</param>
        /// <param name="height">The height to resize to.</param>
        /// <returns>The resized image.</returns>
        public static System.Drawing.Bitmap ResizeImage(System.Drawing.Image image, int width, int height)
        {
            //a holder for the result
            Bitmap result = new Bitmap(width, height);
    
            //use a graphics object to draw the resized image into the bitmap
            using (Graphics graphics = Graphics.FromImage(result))
            {
                //set the resize quality modes to high quality
                graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
                graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
                graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
                //draw the image into the target bitmap
                graphics.DrawImage(image, 0, 0, result.Width, result.Height);
            }
    
            //return the resulting bitmap
            return result;
        }
    
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