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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T10:29:10+00:00 2026-06-06T10:29:10+00:00

I want to round a float number to a given precision, for example :

  • 0

I want to round a float number to a given precision, for example :

0.051 i want to convert it to
0.1

0.049 i want to convert it to
0.0

0.56 i want to convert it to
0.6

0.54 i want to convert it to
0.5

I cant explain it better, but the reason for this is to translate a point location (like 0.131f, 0.432f) to the location of tile in a grid (like 0.1f, 0.4f).

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  1. Editorial Team
    Editorial Team
    2026-06-06T10:29:11+00:00Added an answer on June 6, 2026 at 10:29 am

    As long as your grid is regular, just find a transformation from integers to this grid. So let’s say your grid is

    0.2  0.4  0.6  ...
    

    Then you round by

    float round(float f)
    {
        return floor(f * 5 + 0.5) / 5;
        // return std::round(f * 5) / 5; // C++11
    }
    
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