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Home/ Questions/Q 3853674
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Editorial Team
  • 0
Editorial Team
Asked: May 19, 20262026-05-19T17:30:20+00:00 2026-05-19T17:30:20+00:00

I want to send a string Hello there, but I only get re. Why

  • 0

I want to send a string “Hello there”, but I only get “re”. Why is that?

void Accept()
{
    SOCKADDR_IN sock;
    int intsock = sizeof(sock);
    remoteSocket = ::accept(desc, (LPSOCKADDR)&sock,  &intsock);
    if(remoteSocket == -1)
    {
        cout << "Error in Accept()" << endl;
    }
    HandleConnection();
}

void HandleConnection()
{
    cout << "You are connected !!!" << endl;
    char* temp = new char[20];
    Recv(temp);
    cout << temp << endl;
}

void Send(const char* buffer)
{
    if((::send(remoteSocket, buffer, strlen(buffer), 0)) < 0)
    {
        cout << "Error in Send()" << endl;
    }
}

void Recv(char* buffer)
{
    int n = 0;
    while((n = ::recv(remoteSocket, buffer, strlen(buffer), 0)) 0)
    {
        buffer[n] = 0;
    }
}

~Server()
{
    WSACleanup();
}

};

int main()
{
    Server s;
    s.Initialize();
    s.Socket();
    s.Bind();
    s.Listen();
    while(1)
    {
        s.Accept();
    }
    return 0;
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-19T17:30:20+00:00Added an answer on May 19, 2026 at 5:30 pm

    Despite the destructor problem pointed by @Billy ONeal, you’re doing recv() in a loop, but each time you’re overwriting the received buffer. I believe you want something like this:

    // Pass buffer and its real size. This function takes care of NULL termination.
    size_t Recv(char* buffer, size_t size) {
        size_t total = 0, n = 0;
        while((n = ::recv(remoteSocket, buffer+total, size-total-1, 0)) > 0) {
            total += n;
        }
        buffer[total] = 0;
        return total;
    }
    
    int main() {
        char buffer[128];
        // Connect or whatever (and set your global remoteSocket)
        Recv(buffer, sizeof(buffer));
        cout << buffer << endl;
        return 0;
    }
    
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