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Asked: May 10, 20262026-05-10T18:36:22+00:00 2026-05-10T18:36:22+00:00

I want to start developing for Windows Mobile Devices, as I plan to buy

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I want to start developing for Windows Mobile Devices, as I plan to buy one next week. (pay day)

So far most of my PDA experience is with Palm OS (m100, m105, Zire 71 and T3). For Palm there are a few good utilities for programming, mainly PocketC and OnboardC. These let you program and test on the road. I would use PocketC quite a bit for testing and prototyping, before coding the full app on my PC.

Now the question is are there any equivalents for Windows Mobile, that will let me compile/interpret code on the phone?

Thank you

P.S. I’m aware of PocketC CE, which is no longer supported, and PythonCE, though I would prefer something that is still supported and is or like C or C++.

EDIT:
Maybe I should have stated that I’m on a budget, NSBasic seems good, but at $149.99 it’s nearly the price of the device. The only other issue is that it’s BASIC.

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  1. 2026-05-10T18:36:23+00:00Added an answer on May 10, 2026 at 6:36 pm

    hmmm.. So you really want to develop on the device? Why?

    Anyway, Here are your options:

    • Pocket GCC
    • Pocket C# compiler
    • Ruby on Windows Mobile & Supporting Article
    • PythonCE
    • PocketC for Windows CE

    I know you mentioned PythonCE & Pocket C. But added for comprehension 🙂

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