I want to try myself in 3d game development for iOS. And so I want to create a simple game just to see how the things work. In this game I want to have a level designed in max or blender and imported in my game. This level should include physics (for example some walls on a plane). I’m thinking about using Bullet phys engine. And I want to have a character that is able to move on this level (the walk have to be animated).
Please provide me some tutorials, source code or suggest some books.
Also it will be great suggesting some game engines to use!
Check out Unity for iOS http://unity3d.com/