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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T20:41:57+00:00 2026-06-14T20:41:57+00:00

I want to use a blink effect in some sprites (these sprites represent land

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I want to use a blink effect in some sprites (these sprites represent land pieces). I though doing it by using a blink animation (with CCBlink). But the problem is that I would need to know when the sprite image is being shown and when it is not because if my character steps on the land piece and the sprite image is not being shown, my character is supposed to die (it falls).

So, is there any way to know if the image frame is being shown in a CCBlink animation? Or I have to simulate the blink action manually?

Thank you in advance

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  1. Editorial Team
    Editorial Team
    2026-06-14T20:41:58+00:00Added an answer on June 14, 2026 at 8:41 pm

    CCBlink works by toggling the visible property of your CCSprite back and forth for a number of times.

    Therefore, I think you can check if your character is standing on a currently visible sprite simply by checking the visible property of that sprite (perhaps in your game update loop):

    if (playerStandingOnLandPiece && !landPiece.visible)
    {
        // player is dead.
    } 
    
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