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Home/ Questions/Q 7998353
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T15:11:44+00:00 2026-06-04T15:11:44+00:00

I want to use Fleck for my WebSocket project, Server side looks pretty straightforward,

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I want to use Fleck for my WebSocket project,
Server side looks pretty straightforward, but how to I differentiate opened connections. is there some sort of ID? The only way I can think of is to create GUID in OnOpen event and pass it back to client. is there a smarter solution?

Basic server set up:

socket.OnOpen = () =>
{
    Console.WriteLine("Open!"); 
    allSockets.Add(socket);
};

socket.OnClose = () =>
{
    Console.WriteLine("Close!");
    allSockets.Remove(socket);
};

socket.OnMessage = message =>
{
    Console.WriteLine(message);
    allSockets.ToList().ForEach(s => s.Send("Echo: " + message));
};

E.G. how would I make a chat room so all connection receive message except for the one sending.

Fleck server here: https://github.com/statianzo/Fleck

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-04T15:11:46+00:00Added an answer on June 4, 2026 at 3:11 pm

    Fleck now creates a Guid Id on the WebSocketConnectionInfo for every connected client. This will help in cases where multiple connections are using the same IP. See the related commit here:

    https://github.com/statianzo/Fleck/commit/fc037f49362bb41a2bc753a5ff51cc9da40ad824

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