Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7854789
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 2, 20262026-06-02T20:11:15+00:00 2026-06-02T20:11:15+00:00

I want to use Object Handler for Sprite but any of the Handler not

  • 0

I want to use Object Handler for Sprite but any of the Handler not working for Sprite Please any one suggest me how can i Handle Sprite Component with Object Handler

  <s:Application name="Spark_SpriteVisualElement_addChild_test"
           xmlns:fx="http://ns.adobe.com/mxml/2009"
           xmlns:s="library://ns.adobe.com/flex/spark"
           xmlns:mx="library://ns.adobe.com/flex/mx"
           initialize="init();">
<fx:Script>
    <![CDATA[

        import mx.core.UIComponent;
        private const spr1:Sprite = new Sprite();

        private var bmd:BitmapData;// = new BitmapData();
        private function init():void {
            spr1.graphics.beginFill(0xFF0000, 0.5);
            spr1.graphics.drawRect(10, 10, 100, 80);
            spr1.graphics.endFill();
            spr.addChild(spr1);
        }           
    ]]>
</fx:Script>
<s:SpriteVisualElement id="spr" />

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-02T20:11:16+00:00Added an answer on June 2, 2026 at 8:11 pm

    Check out Object Handles.

    What is it?
    Actionscript 3 Library to enable user movement & resizing of components.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I want to use the actual pointer address (not marked volatile) to an object
When we want to modify some value in one object we may use two
I want to use session object in my web app.I want to store some
In short, I want to use an object literal to allow me to pass
I want to use/reuse C++ object with Objective-C. I have a hello.h that has
I want to use this for an object factory: Given a string, create a
I want to use nokogiri to loop through a html and create an object
I want to serialize an object of type Person . I want to use
I want to select a MySQL database to use after a PHP PDO object
I want to encode and decode Bitmap object in string base64 . I use

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.