I want to use the June 2010 SDK rather than the Windows 8 SDK to compile my DirectX code in Visual Studio 2012 on Windows 8 Release Candidate.
The problem is that since the DirectX 8 SDKs are in the same folder as the Windows SDK, I don’t know which include/library folders I can change.
As it stands, seemingly nothing I change in the directory settings or the linker settings solves the issue of something or another referring to the Windows 8 SDK, which causes a bunch of redefinition warnings among other things.
Has anyone been able to get this to work?
Not sure this is the easiest way, but I ended up installing VS2010 and compiling that way.
As a side note, the DirectX June 2010 SDK fails to install correctly (probably for Windows 8 reasons), but it leaves the
\program filesfolder intact when it finishes — so all the .libs and .hs are there to use.