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Home/ Questions/Q 6156917
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T20:41:45+00:00 2026-05-23T20:41:45+00:00

I want to write a class that manages euclidean vector and that store its

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I want to write a class that manages euclidean vector and that store its initial point using short, int, long or float. I thought to create a template like this:

    template<class unit> class EVector
{
private:
    unit x;
    unit y;
public:
    EVector();
    setX();
    setY();
};

So user creates an EVector choosing the suitable primitive type. But how can I implement the operation between different classes, e.g.

EVector<int> a;
EVector<float> b;

EVector<double> c;

c = a + b;  

operator= will copy the coordinates, operator+ adds them.

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  1. Editorial Team
    Editorial Team
    2026-05-23T20:41:46+00:00Added an answer on May 23, 2026 at 8:41 pm

    For addition, you can use my promote implementation:

    template<typename A, typename B> 
    EVector<typename promote<A, B>::type>
    operator +(EVector<A> const& a, EVector<B> const& b) {
      EVector<typename promote<A, B>::type> ev;
      ev.setX(a.getX() + b.getX());
      ev.setY(a.getY() + b.getY());
      return ev;
    }
    

    For types double and int, it will yield double for example.

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