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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T00:57:24+00:00 2026-05-15T00:57:24+00:00

I want to write a serious 2D game, and it would be nice if

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I want to write a serious 2D game, and it would be nice if I have a version for Linux and one for Windows (and eventually OSX). Java is fantastic because it is platform independent. But Java is too slow to write a serious game. So, I thought to write it in C++. But C++ isn’t very cross-platform friendly. I can find game libraries for Windows and libraries for Linux, but I’m searching one that I can use for both, by recompiling the source on a Windows platform and on a Linux platform.

Are there engines for this or is this idea irrelevant? Isn’t it that easy (recompiling)?

Any advice and information about C++ libraries would be very very very appreciated!

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  1. Editorial Team
    Editorial Team
    2026-05-15T00:57:25+00:00Added an answer on May 15, 2026 at 12:57 am

    Try SDL (in association with c/c++), it’s great for 2D games (and supports 3D through opengGL), and it works on windows, os x and linux.

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