I want to write a server for a browser-based MMO game, which uses WebSocket for communication, SQL Server for database, and the language of choice for server is Python. What I would like to know is which libraries can provide Websocket and MMO support, and should I use Stackless or PyPy?
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ws4py is a websocket library for python 2.6 and 2.7, and this is the customized django-websocket applied for rfc6455. Websocket became RFC6455 in the end of last year, so you should use libraries applied for it. These both libraries are supporting it.
ps Tornado is also supporting RFC6455 from version2.2.