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Home/ Questions/Q 7530597
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T04:57:15+00:00 2026-05-30T04:57:15+00:00

I want to write a simple SDL OpenGL app, Codeblocks is the IDE I

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I want to write a simple SDL OpenGL app, Codeblocks is the IDE I use.
When I create a new OpenGL project, it compiles fine, but if I try to use a function from the SDL header, le wild “undefined reference error” occurs. The same goes for the other direction, if I create a new SDL project, I can use the SDL functions without problems but I get a “undefined reference error” for the OpenGL functions…

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  • I Use Ubuntu 11.10
  • I have installed the SDL and the OpenGL packages
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  1. Editorial Team
    Editorial Team
    2026-05-30T04:57:17+00:00Added an answer on May 30, 2026 at 4:57 am

    You need to add the correct library. Headers just give the compiler sort of a index. But you need to tell the linker which libraries to actually pull in. You should find the linker options at the build settings. You need the following libraries for SDL + OpenGL

    • libGL.so ( -lGL linker switch )
    • libSDL.so ( -lSDL linker switch)

    You may also require libGLU.so if you’re using glu… functions.

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