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Home/ Questions/Q 7859925
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T22:04:54+00:00 2026-06-02T22:04:54+00:00

I want to write an inline function, but I get an error. How can

  • 0

I want to write an inline function, but I get an error. How can I fix it?

Error information:

Undefined symbols for architecture i386:
  "_XYInRect", referenced from:
      -[BeginAnimation ccTouchesEnded:withEvent:] in BeginAnimation.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Code:

CGPoint location = CGPointMake(60, 350);

if (XYInRect(location, 53, 338, 263, 369)) {

}

inline BOOL XYInRect(CGPoint location, float MixX, float MixY, float MaxX ,float MaxY){
    if (location.x >MixX && location.y >MixY && location.x <MaxX && location.y <MaxY) {
        return YES;
    } else {
        return NO;

    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-02T22:04:58+00:00Added an answer on June 2, 2026 at 10:04 pm

    Clang defaults to C99 and not GNU sematics, which means a raw inline is different from both static inline and extern inline.

    In particular, a raw inline means that the function still has external linkage, but the inline definition does not provide the external one (you’d need extern inline for that).

    What this means is that you need an additional extern definition in a different translation unit or linking will fail. However, you’re probably looking for static inline.

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