Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8272965
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 8, 20262026-06-08T07:18:35+00:00 2026-06-08T07:18:35+00:00

I wanted to take a look at python/pygame today, and downloaded pydev as my

  • 0

I wanted to take a look at python/pygame today, and downloaded pydev as my IDE.
Pretty satisfied overall, but it seems to be missing autocompletion for the pygame classes.

On the “screen” variable it only lists all the “x” functions, which I guess are the default class object functions.
The pydev folder is added to the PYTHONPATH.

import os, sys
import pygame
from pygame.locals import *

class Main:

    background_colour = (255,0,255)

    def __init__(self):
        pygame.init();
        self.screen = pygame.display.set_mode((500, 500));
        self.screen.fill(self.background_colour);
        pygame.display.flip();

        running = True
        while running:

            self.update();

            for event in pygame.event.get():
                if event.type == pygame.QUIT:
                    running = False


    def update(self):
        pass

if __name__ == '__main__':
    Main()

The code works flawlessy, but ecspecially for a pygame/python noob like myself it is unbearable without any code completion.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-08T07:18:38+00:00Added an answer on June 8, 2026 at 7:18 am

    The problem is that pydev does not know which type self.screen is of.

    One workaround is using a local variable and assert isinstance(...) to help pydev.

    enter image description here

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I just wanted to take a look at Mongo-DB. But i just don't get
I was surfing the web, as usual and I wanted to take a look
Lately i decided to take a look at Java so i am still pretty
I wanted to make an application that will take either the path of the
I just wanted to confirm the difference here, take this as an example: class
I wanted to use 6 different textures on a cube, one per side, but
All, I'm starting to take a look at the Clojure language, and had a
Take a look at this simple HTML: <div id=wrap1> <iframe id=iframe1></iframe> </div> <div id=warp2>
Take a look at this. Note that class B overrides A 's a() method.
Please take a look at this example. http://jsfiddle.net/LdeWK/2/ I want to know how to

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.