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Home/ Questions/Q 7597713
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T22:13:28+00:00 2026-05-30T22:13:28+00:00

I was defining a NSString to use as error domain in NSError and was

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I was defining a NSString to use as error domain in NSError and was copying how ASIHttpRequest was doing there’s.

NSString* const FPServerAPIErrorDomain = @"FPServerAPIErrorDomain";

I put the const in its own .h file
// FPServerAPICoordinatorConstants.h

#ifndef FirePlayer_FPServerAPICoordinatorConstants_h
#define FirePlayer_FPServerAPICoordinatorConstants_h

NSString* const FPServerAPIErrorDomain = @"FPServerAPIErrorDomain";

#endif

but when I included it in more than one .m

SomeFile.m

#import "FPServerAPICoordinatorConstants.h"

SomeOtherFile.m

#import "FPServerAPICoordinatorConstants.h"

I got linker error ‘duplicate symbol’

ld: duplicate symbol _FPServerAPIErrorDomain in SomeFile.o and ....SomeOtherFile.o for architecture armv7

so I change the const to #define and it worked ok.

//  FPServerAPICoordinatorConstants.h

#ifndef FirePlayer_FPServerAPICoordinatorConstants_h
#define FirePlayer_FPServerAPICoordinatorConstants_h


//THIS WAS TRIGGERING link errors
//NSString* const FPServerAPIErrorDomain = @"FPServerAPIErrorDomain";
//working OK
#define FPServerAPIErrorDomain @"FPServerAPIErrorDomain"

#endif

But is there a way to get the const in global space not to throw ‘duplicate symbol’?

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  1. Editorial Team
    Editorial Team
    2026-05-30T22:13:29+00:00Added an answer on May 30, 2026 at 10:13 pm

    In your header file you want:

    extern NSString *const FPServerAPIErrorDomain;
    

    and then in an implementation file (so probably you want a FPServerAPICoordinatorConstants.m) you will want:

    NSString *const FPServerAPIErrorDomain = @"FPServerAPIErrorDomain";
    

    Then you can import the header into multiple file and not get duplicate symbol errors.

    [By the way, you don’t need the #ifndef guards if you’re using #import.]

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