I was in the process of adding a third party library (GPUImage), I actually managed to get it all in and installed on the device. Woohoo!
Then…well you know the story. It doesn’t work anymore.
Now when ever I try to build to my device it will “Build successfully” then immediately go to “Finished running”.
My setup:
iPhone 4
iOS 5.1.1
OS X Lion
Xcode 4.3.2
I have:
- Tried:
- Adding in armv6
- -all_load
- Restarting xcode
- Restarting device
- Removing device from the organizer then adding it back.
- Restarting computer.
- Cleaning project and rebuilding
- Removing the “Requirements” (?) from the pList (although this app is for iOS 5.0 or higher).
None of these seem to work. If anyone has had this problem PLEEEASE help! I am about to lose my sanity.
In the mean time I will try archiving and doing and OTA install and see if that works.
Thank you very much for your time,
Cory
P.S – I have already seen all the other post on here so please don’t paste links to them 🙂
Not sure what fixed my problem but with the new Xcode version the problem stopped. Thank you everyone for your help.