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Home/ Questions/Q 9124029
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T06:28:49+00:00 2026-06-17T06:28:49+00:00

I was just wondering if it is possible to transform between two shapes using

  • 0

I was just wondering if it is possible to transform between two shapes using just canvas.

ie: star to a cirle.

this is what I have so far:

var canvas, 
    ctx,
    length = 15;

canvas = document.getElementById("star");
ctx = canvas.getContext("2d");

ctx.translate(30, 30);
ctx.rotate((Math.PI * 1 / 10));

for (var i = 5; i--;) {
    ctx.lineTo(0, length);
    ctx.translate(0, length);
    ctx.rotate((Math.PI * 2 / 10));
    ctx.lineTo(0, -length);
    ctx.translate(0, -length);
    ctx.rotate(-(Math.PI * 6 / 10));
}

ctx.lineTo(0, length);
ctx.closePath();
ctx.fill();
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-17T06:28:50+00:00Added an answer on June 17, 2026 at 6:28 am

    Here is a basic transition in pure canvas. Using arcs instead of lines is left as an exercise for the reader 😉

    http://jsfiddle.net/pD9CM/

    var canvas, 
        ctx,
        length = 15;
    
    canvas = document.getElementById("star");
    ctx = canvas.getContext("2d");
    
    var max = 50;
    var inset = 0;
    var direction = +1;
    
    function draw() {
    
        ctx.clearRect(0, 0, 300, 300);
        ctx.beginPath();
    
        var i = 11
        while (i--) {
          var angle = (i/10) * Math.PI * 2;
          var distance = (i % 2 === 0) ? (max - inset) : max;
          var pt = point(angle, distance);
          if (i === 0) ctx.moveTo(pt.x + 150, pt.y + 150);
          else ctx.lineTo(pt.x + 150, pt.y + 150);
        }
        ctx.fill();  
    
        if (inset < 0 || inset > 30) direction = -direction;
        inset += direction;
    }
    
    function point(angle, distance) {
      return {
        x: Math.cos(angle) * distance,
        y: Math.sin(angle) * distance
      };
    }
    
    setInterval(draw, 20);
    
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