I was just wondering if the code I made will work to create multiple directories within each other. I used this as a reference.
String username = enterUserTF.getText(); //the username the user enters in a textfield.
boolean myGamesFolderSuccess = new File(System.getProperty("user.home"), "My Games").mkdir();
boolean mainFolderSuccess = new File("My Games", "Type King").mkdir();
boolean userSuccess = new File("TypeKing", username).mkdir(); //creates a folder with the users username.
if(myGamesFolderSuccess){
if(mainFolderSuccess){
if(userSuccess){
System.out.println("Directory " + username + " created.");
File f = new File(username + "/test.txt");
if(!f.exists()){
try {
f.createNewFile();
} catch (IOException e) {
e.printStackTrace();
System.out.println("Could not create user's file.");
}
}
}
}
}
}
So to sum up the above, I made the the first directory “My Games” in user.home, then placed my game’s name, “Type King” in that directory, and whenever the user enters a username, I want a directory to be created that is their username. File f just checks for a file in the username directory.
It is recommended to use the
mkdirsmethod of theFileclass instead of checking multiple status flags when creating nested directories. Also, never use concatenation for creatingFileobjects/paths.Also, if you want your game to be portable, make sure you don’t have special characters in your directory names like a space etc.Why are you asking user for the name instead of retrieving it from
user.namesystem property? Something like this should work:}