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Home/ Questions/Q 9058845
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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T14:49:22+00:00 2026-06-16T14:49:22+00:00

I was looking at a basic Box2D program, more specifically this one . Everything

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I was looking at a basic Box2D program, more specifically this one.

Everything is fairly simple and makes sense, except for this line:

Shape.SetAsBox((32.f/2)/SCALE, (32.f/2)/SCALE);   // SCALE = 30

Now I know we divide by SCALE to scale 1m->30px but why is 32.f divided by 2? I don’t understand why we divide by 2, if my box texture is 32×32 pixels.

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  1. Editorial Team
    Editorial Team
    2026-06-16T14:49:24+00:00Added an answer on June 16, 2026 at 2:49 pm

    from the manual :

    groundBox.SetAsBox(50.0f, 10.0f);

    The SetAsBox function takes the half-width and half-height (extents)

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