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Home/ Questions/Q 7864223
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T23:43:07+00:00 2026-06-02T23:43:07+00:00

I was looking for the fastest way to convert a Bitmap to 8bpp. I

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I was looking for the fastest way to convert a Bitmap to 8bpp.
I found 2 ways:

1.

        public static System.Drawing.Image ConvertTo8bpp(Bitmap oldbmp)
    {
        using (var ms = new MemoryStream())
        {
            oldbmp.Save(ms, ImageFormat.Gif);
            ms.Position = 0;
            return System.Drawing.Image.FromStream(ms);
        }
    }

2. http://www.wischik.com/lu/programmer/1bpp.html

But:
1. Results in a very low quality result (bad pallet)

and 2 gives me a Bitmap with negative stride, when I try to lockbits and copy the data to a byte array I get an exception: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

        BitmapData bmpData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, bmp.PixelFormat);

        this.stride = bmpData.Stride;
        this.bytesPerPixel = GetBytesPerPixel(bmp.PixelFormat);
        int length = bmpData.Stride * bmp.Height;
        if (this.stride < 0)
            this.data = new byte[-length];
        else
            this.data = new byte[length];
        Marshal.Copy(bmpData.Scan0, data, 0, length);

        //Unlock the bitmap
        bmp.UnlockBits(bmpData);

How can I make 2 gives a positive stride? Or how can I copy data using lockbits of a negative stride??

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-02T23:43:09+00:00Added an answer on June 2, 2026 at 11:43 pm

    Copy 1 row at a time, calculating the starting pointer for a row as ((byte*)scan0 + (y * stride)). The code will be identical for either positive or negative stride.

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