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Home/ Questions/Q 8607219
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T03:17:45+00:00 2026-06-12T03:17:45+00:00

I was wondering how i could sort a Texture2D into different Tiles. I was

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I was wondering how i could “sort” a Texture2D into different “Tiles”.
I was thinking that you could create a 2D Array for maps, then make tiles according to position in the texture map and assign those to the different vales of the 2D Array. But i’m really stuck on this idea and needed some help with the code.

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  1. Editorial Team
    Editorial Team
    2026-06-12T03:17:46+00:00Added an answer on June 12, 2026 at 3:17 am

    I used an int[,] for the mapping of the textures, a different number in each part of the int[,] would signify a different texture, i would just use two for() loops using the GetLength() of the int[,].

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