I was wondering how you can do polymorphism with references, as opposed to pointers.
To clarify, see the following minimal example:
class A;
class B {
public:
A& a; ///////////////// <- #1
B();
void doStuff();
};
class A {
public:
virtual void doSmth() = 0;
};
void B::doStuff() {
a.doSmth();
}
class A1 : public A {
public:
void doSmth() {
}
};
B::B() : a(
* ////////////// <- #2
(new A1) /////////// <- #3
) {
}
This compiles and works, but as the most important point here is that a in line #1 is a reference, so in order to be able to use it polymorphically (is that an actual word?), as shown in line #3 I have to "convert a pointer to a reference" by dereferencing it.
This strikes me as a bit odd, and I was wondering if there is a better (in the sense of cleaner) way. Is it just me?
Rationale
It would be great if I didn’t need a new at all, but when declaring (!) B I have no clue how to create an instance of A1 (!) as A is a forward declaration — A1 is implemented in the same compilation unit as B. Still, is there a real need for dynamic memory allocation in this case? How would you do this?
Sorry for the slightly twofold question.
Edit
Note: B is huge (and I cannot make a template class of it), and will go out of scope precisely when the program terminates — a is small and makes two big modules talk to each other, it will be needed as long as the instance of B lives (there is only one).
Edit 2
I just realised, that since both A and B are effectively singletons, I can simply create a static instance of A1 in the compilation unit of B, avoiding dynamic memory allocation (even if there were two Bs they could easily use the same instance of A). To be fair, I did not post this as answer, but will accept the answer that prompted me to come up with this solution.
There’s nothing odd. Polymorphisms works both for pointers and references:
You’re conflating this with another issue, namely creating a reference to a dynamic object:
Note that it’s generally very bad style to track a dynamic object only by reference, because the only way to delete it is via
delete &x;, and it’s very hard to see thatxneeds cleaning up.There are two immediate alternatives for your design: 1) make
aa member object inB, or 2) makeaashared_ptr<A>orunique_ptr<A>and change the initalizer toa(new A1). It all depends on whether you actually need the polymorphic behaviour, i.e. if you have other constructors forBwhich assign a different derived class toaother thanA1.