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Home/ Questions/Q 7543581
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T08:27:55+00:00 2026-05-30T08:27:55+00:00

I was wondering if anyone could give me an idea on how to implement

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I was wondering if anyone could give me an idea on how to implement first a class to define a polygon, and second how to detect collisions between two polygons using this class. I am working in Java on Android to be more specific, though I can use the NDK for C/C++ too. I think to define my polygon I will just need an array of vertices right?

When I do the collision detection I have read things about the Separation Axis Theorem and GJK algorithm. Is this the right way to go, or am I making this too complicated. Just trying to get started in the correct direction. Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-30T08:27:57+00:00Added an answer on May 30, 2026 at 8:27 am

    You sound like you’re fairly new to this kind of thing, and this is maybe a bigger question that you realize.

    I think you’d do best to define the problem your trying to solve first, and then find a solution that solves that problem.

    Let me ask you some qualifying questions:

    are you talking about 2d or 3d?

    Is this for a physics system?

    do you need to know where they intersect or just if they intersect?

    do you need to do a boolean operation on the shapes (like get the intersection or the union or something)?

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