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Home/ Questions/Q 934323
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T20:58:50+00:00 2026-05-15T20:58:50+00:00

I was wondering if it is possible to have the debugger display be the

  • 0

I was wondering if it is possible to have the debugger display be the text for the class in the PropertyGrid?

I cant seem to find this answer anywhere.

Here is an example of what I have.

[DebuggerDisplay("FPS = {FPS}")]
[TypeConverter(typeof(ExpandableObjectConverter))]
public class DebugModule : Module
{
     public int FPS {get; set;}
}

This module is held in an Engine class so when I set the propertyGrid.SelectedObject = engineInstance, I would like to see in the property grid

Engine

+ DebugModuel | “FPS = 60”

FPS | 60

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T20:58:51+00:00Added an answer on May 15, 2026 at 8:58 pm

    How about this, which displays the same text in the debugger and PropertyGrid:

    [DebuggerDisplay("{.}")]
    [TypeConverter(typeof(ExpandableObjectConverter))]
    public class DebugModule : Module
    {
        public int FPS { get; set; }
    
        public override string ToString() { return "FPS = " + FPS; }
    }
    

    Or if you need to use ToString for something else:

    [DebuggerDisplay("{DebugDisplayText}")]
    [TypeConverter(typeof(DebugModuleConverter))]
    public class DebugModule : Module
    {
        public int FPS { get; set; }
    
        private string DebugDisplayText { get { return "FPS = " + FPS; } }
    
        public class DebugModuleConverter : ExpandableObjectConverter {
            public override object ConvertTo(ITypeDescriptorContext context,
                    System.Globalization.CultureInfo culture, object value,
                    Type destinationType) {
                if(destinationType == typeof(string)) {
                    return ((DebugModule) value).DebugDisplayText;
                }
                return base.ConvertTo(context, culture, value, destinationType);
            }
        }
    }
    
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