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Home/ Questions/Q 6678241
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T04:13:09+00:00 2026-05-26T04:13:09+00:00

I was wondering if it’s possible to override just one function in a class

  • 0

I was wondering if it’s possible to override just one function in a class without creating an entirely new class.

I would like bObj1.foo(); to output “foo!” and bObj2.foo() to output “foo?”, but currently they both output “foo!”.

#include <iostream>
using namespace std;

class B {
    public:
    virtual void foo() { cout << "foo!" << endl; }
};

class A {
    public:
    B f();
};

B A::f() {
    B bObj;
    return bObj;
}

class C : public A {
};

int main()
{
    A aObj;
    B bObj1 = aObj.f();
    bObj1.foo(); // "foo!"

    C cObj;
    B bObj2 = cObj.f();
    bObj2.foo(); // "foo?"
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T04:13:09+00:00Added an answer on May 26, 2026 at 4:13 am

    You can get the behavior that you want with a simple change, which consists in moving the “virtual” behavior to the A and C classes.

    Here I modified your application to return the expected result:

    #include <iostream>
    using namespace std;
    
    class A;
    
    class B {
    public:
        B(A& a) : aref(a) {}
        void foo();
    private:
        A& aref;
    };
    
    class A {
    public:
        B f();
        virtual void foo() { cout << "foo!" << endl; }
    };
    
    B A::f() {
        B bObj(*this);
        return bObj;
    }
    
    class C : public A {
    public:
        virtual void foo() { cout << "foo?" << endl; }
    };
    
    void B::foo() { aref.foo(); }
    
    int main()
    {
        A aObj;
        B bObj1 = aObj.f();
        bObj1.foo(); // "foo!"
    
        C cObj;
        B bObj2 = cObj.f();
        bObj2.foo(); // "foo?"
    }
    
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