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Home/ Questions/Q 7549087
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T09:51:47+00:00 2026-05-30T09:51:47+00:00

I was wondering if the && operator works in a cascading manor. Compare the

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I was wondering if the && operator works in a cascading manor. Compare the following implementations of a rectangle collision check.

inline bool RectInRect(RECT one,RECT two){
    if(one.left < two.right)
    if(one.right > two.left)
    if(one.top < two.bottom)
    if(one.bottom > two.top)
    return true;
    return false;
}


inline bool RectInRect(RECT one,RECT two){
        return (one.left < two.right && one.right > two.left &&
            one.top < two.bottom && one.bottom > two.top);
}

Are these both the same or will the top one operate faster?

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  1. Editorial Team
    Editorial Team
    2026-05-30T09:51:48+00:00Added an answer on May 30, 2026 at 9:51 am

    Yes, the second version essentially boils down to the first. The relevant property of the operator is that it’s short-circuited: the second operand is only evaluated if necessary, that is, if the first operand evaluates to true. Otherwise, the whole expression will always evaluate to false so there’s no need to look at the second operand.

    This behaviour is guaranteed and is analogous, but the other way round, for || / or.

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