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Home/ Questions/Q 829105
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T03:49:49+00:00 2026-05-15T03:49:49+00:00

I was wondering whether you think the following code usually indicates a bad design

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I was wondering whether you think the following code usually indicates a bad design …

class X
{
public:
  ...
private:
  Y y;
};

Class Y
{
public:
   Y( X& value ){ x = value; };
private:
   X& x;
}

(i.e. there is some sort of cyclic dependency between the classes X and Y).

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  1. Editorial Team
    Editorial Team
    2026-05-15T03:49:50+00:00Added an answer on May 15, 2026 at 3:49 am

    No, I don’t think it is bad design. It looks like a parent-child relationship (which is 1-to-1) where the child has a pointer back to the parent.

    The main reason for such a design is if someone could get a reference to Y without coming through X. If all access to Y are done only through X, such a reference is more questionable.

    As Billy ONeal points out, one example could be an iterator that needs to be able to reference the collection it belongs to. This could make it possible to have an iterator into an array that doesn’t need to be invalidated when the array is resized, as it would check the array’s current buffer address and current size on each access.

    Another example could be an OrderLine class (your X) which holds a reference to the item and a quantity count etc. It also has an optional member of type DigitalLicense (your Y). DigitalLicense contains a large encrypted description of the license, so it’s only included in those OrderLines that corresponds to a product with a digital license.

    On construction, a reference to the DigitalLicense is also put in a separate map, keyed on the license id. It is now possible to look up a DigitalLicense based on the license id in the map. Then the back reference is used to go from the DigitalLicense to the OrderLine. If the OrderLine has a similar back reference it is possible to get back to the Order as well.

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