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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T00:06:37+00:00 2026-06-01T00:06:37+00:00

I will write an android program. for simplicity, it will need a connection similar

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I will write an android program. for simplicity, it will need a connection similar to multiplayer games. I will need to connect two or more devices in a way that they will send and get short data ocassionally ie. once in 20 seconds. Which class should I use, or what type of protocol should I implement?

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  1. Editorial Team
    Editorial Team
    2026-06-01T00:06:38+00:00Added an answer on June 1, 2026 at 12:06 am

    Well, there are a number of methods to send data. A bit of this depends on the device, and what specs they have, but in general, here’s the methods, along with the pros and cons.

    Bluetooth– This will work within a room. Most cell phones have Bluetooth as well. It requires the devices sync up externally, and thus might be a bit tricky, but it is doable.

    Wifi/internet- Most devices have an internet connection. The devices could communicate with a server, who would share data between devices, or directly. Android 4.0 allows for direct communication via WiFi, but in general, I would only recommend this for 4.0 devices.

    Near Field Communication– New to Android 4.0 (Very few phones have 4.0). This will only work for very short distances (

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