I wold like to build a simple 3D game using Kinect for windows but I am confuse about what game engine to use.
The game that I intend to build has simple graphics and static background however the accepted user motion need to be accurate .
My question is what is better Unity3D or XNA ?? ANd is there any other game engine you recommends?
I wold like to build a simple 3D game using Kinect for windows but
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You might also want to consider using Motion Toolkit for Unity. Like OpenNI its not the “official” SDK, and uses a middleware by some company called Omek (At least according to the package description) but it integrated nicely into Unity, and works nicely for me.