I wonder, how is asynchronism implemented in AS3? Lets take the Timer class. A timer runs asynchronously and dispatches some events. Seems like it creates a new thread for himself. And how are the functions, called when timer event occurs, being thread safe? How is thread safety implemented in AS3?
I wonder, how is asynchronism implemented in AS3? Lets take the Timer class. A
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AS3 now supports multi threading using “ActionScript Workers” in the latest build. You can see how it is used here in this preview…
http://www.bytearray.org/?p=4423