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Home/ Questions/Q 703685
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T03:51:32+00:00 2026-05-14T03:51:32+00:00

I wonder if anyone can help me to understand where I could be going

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I wonder if anyone can help me to understand where I could be going wrong with this code; Basically I’m working on a tutorial and calling the class below from another class – and it is getting the following error;

Exception in thread “Thread-1” java.lang.NullPointerException
at org.newdawn.spaceinvaders.TCPChat.run(TCPChat.java:322)
at java.lang.Thread.run(Unknown Source)

I realize the error is being flagged in another class- but I have tested the other class with a small class which sets up a separate thread – and it works fine, but as soon as I try and implement a new thread in this class – it causes all sorts of problems. Am I setting up the thread correctly in this class?

Basically I can set up a thread in this class, with a test loop and it’s fine, but when I bring in the functionality of the rest of the game it sometimes hangs, or does not display at all.

Any suggestions on where I could be going wrong would be greatly appreciated.

Thanks for looking.

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  1. Editorial Team
    Editorial Team
    2026-05-14T03:51:32+00:00Added an answer on May 14, 2026 at 3:51 am

    NullPointerException is the most common exception and is very easy to identify. It occurs on a number of cases (listed in the linked javadoc), but the most common is calling a method on a null object. For example if you have:

    String str = null;
    str.substring(2,4); // str is null and NullPointerException is thrown
    

    So go to the line of code indicated by the stacktrace (TCPChat.java:322), and check whether there is a null object there on which methods are invoked. If there are, make sure they are not null, or make an if statement that checks if if (obj != null) so that the code is not executed.

    Update: it seems the connectButton is null. You have to call initOptionsPane() before you call start the thread.

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