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Home/ Questions/Q 497285
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T05:46:00+00:00 2026-05-13T05:46:00+00:00

I wonder if it is possible to build a game with flash/silverlight that has

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I wonder if it is possible to build a game with flash/silverlight that has multiplayer (let’s say 2 players) features with lots of realtime interactivity between players.
Dofus (Ankhama Games) uses flash. In this interview, the developer says :

“Pourquoi Dofus est un jeu au tour par tour ? J’aimerais pouvoir dire que c’est uniquement dû à Final Fantasy Tactics, mais pour être tout à fait honnête, c’est aussi parce que Flash avait du mal à afficher trop d’animations en même temps.”

In English : “Why Dofus is a turn based game? (…) to be honest, it is also because Flash couldn’t display lots of animations at the same time”.

It that true? To be clear, let’s take an example everybody knows : is it possible to clone Warcraft 2 with Flash/Silverlight?

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  1. Editorial Team
    Editorial Team
    2026-05-13T05:46:01+00:00Added an answer on May 13, 2026 at 5:46 am

    A key thing you need for this is really fast communication between the client and the server — UDP rather than TCP sockets. This will be supported in Silverlight 4, which is currently in open beta.

    http://blogs.msdn.com/ncl/archive/2009/10/20/udp-multicast-in-silverlight-4.aspx

    On the graphics side, the performance should easily be good enough for something like Warcraft.

    It’s not entirely clear to me whether Flash has proper UDP support:
    Is it possible to use UDP in Flash/ActionScript?

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