I wonder what’s the best approach to combine several CCSprites dynamically into one grouped object using cocos2d.
I have to dynamically create characters from a set of multiple CCSprites. The elements can’t move relative to each other after combined – and are never separated again.
When combined they should behave just like one CCSprite in terms of moving and turning etc.
I couldn’t find anything in cocos2d, or do I have to use a physics engine just to achieve this? I am afraid, using Box2d (without experience) creates a lot of additional coding overhead and effort.
Many thanks
Create an empty CCSprite and add the body parts from different sprites. Example:
And so on. This way you can rotate the sprite named body and all body parts will adjust accordingly.