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Home/ Questions/Q 7488817
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T15:02:46+00:00 2026-05-29T15:02:46+00:00

I wonder, why do I get not full response from my server ( Win

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I wonder, why do I get not full response from my server ( Win ) to show its in client ( *nix )/

Herer are the codes:

Server ( Win ) : http://pastebin.com/CC1EHj0N<br />
Client ( *nix ) : http://pastebin.com/bFiLjMHh

The request from client ( “Hello from Gentoo!” ) my server gets well, but the response which sending to client isn’t rendering full at client side.

As you see, I used:

char response[]

And then sizing it with sizeof() in send method.

In the debugger, I’m getting result well, that must sending all sizedof bytes.

But in client , I’m getting not all string 🙁

Why?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-29T15:02:52+00:00Added an answer on May 29, 2026 at 3:02 pm

    There are (at least) 2 problems with your code:

    • In your client your buffer is smaller than the message sent by the server. Thus, it’s inherently impossible to receive the entire message in one go

    • You’re receiving only once. Nothing prevents TCP from handing you the bytes one by one. TCP is stream-oriented, even if you’re providing enough space (which you’re not)

    To expand on the first point:

    • you send this message from the server

      char response[] = "Hello from Windows 7 Home Basic!\r\n";`
      result = send(sock_cli, response, sizeof(response), 0);
      
    • this is your receive buffer:

      char mess[] = "Hello from Gentoo!\r\n";
      char buffer[sizeof(mess)];
      /* ... */
      
      recv(sock, buffer, sizeof(mess), 0);
      

    For starters, you could ensure that the client tries to recv in a buffer that’s at least as large as the largest message sent by the server. But the true solution would be to recv in a loop.

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