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Home/ Questions/Q 7534303
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T05:58:38+00:00 2026-05-30T05:58:38+00:00

I wonder why static objects call parent method and dynamic objects child method in

  • 0

I wonder why static objects call parent method and dynamic objects child method in this example.

#include <string>
#include <iostream>
using namespace std;

class Father {
public:
    virtual string Info() {
        return "I am father";
    }
};

class Son : public Father {
public:
    string Info() {
        return "I am son";
    }
};

int main() {
    Father f = Son();
    cout << f.Info(); // I am father
    Father* pf = new Son();
    cout << pf->Info(); // I am son
    return 0;
}
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  1. Editorial Team
    Editorial Team
    2026-05-30T05:58:40+00:00Added an answer on May 30, 2026 at 5:58 am

    Because, Father f = Son() create object of type Father and copy attributes from object Son (at this case no attributes to copy), so Father * pf = new Son() receives pointer to object Son, it actually may be any Father-derived object.

    Finally, in your example you have 3 objects. Father f, unnamed object Son() which copy to Father f, and Father * pf that points to object of type Son.

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