I work on a multi-tier application and I need to optimize a long-running process in three ways :
- Avoiding EF update concurrency problems.
- Improving speed.
- Informing the user of the progress.
Actually, the client code calls a WCF service using a method that does all the work (evaluating the number of entities to update, querying the entities to update, updating them and finally, saving them back to the database).
The process is very long and nothing is sent back to the user except the final result once the process is done. The user can stay in front of the wait form for up to 10 minutes, not knowing what is happening.
The number, and depth of the queried entities can become really big and I sometimes hit OutOfMemoryExceptions. I had to change the service method to process entity updates 100 entities at a time, so my DbContext will be refreshed often and won’t become too big.
My actual problem is that I cannot inform the user each time an entity is updated because my service method does the whole process before returning it’s result to the user.
I read about implementing a duplex service but since I have to return two different callbacks to the user (one callback to return the number of entities to update and another callback for the result of each entity update) I have to use multiple interface inheritance on a generic callback interface and it’s becoming a little messy (well, to my taste).
Wouldn’t it be better to have one WCF service method to return the number of entities to evaluate, and another WCF method that will return a simple entity update result, which will be hit for every entity to update ? My DBContext will be living only for the time of a single entity update, so it would not grow very much, which I think is good. However, I am concerned about hitting the WCF service really often during that process.
What are you thoughts ? What can you suggest ?
Have you thought about adding a WCF host to your client? That way you get full two way comms.
Client connects to server and gives server connection details back to client
Client request long running operation to begin
Server sends multiple updates to the clients WCF host as work progresses.
Server sends work complete to client.
This leaves your client free to do other things, consuming the messages from the server as you see fit. Maybe updating a status area as messages come in.
You could even get the server to maintain a list of clients and send updates to them all.
——–EDIT———
When I say WCF host I mean a ServiceHost
It can be created automatically from your XML in App.config or though code directly.
Proxy is a term I use for what a client uses to connect to the server, it was in an early example I came across and its stuck with me since. Again can be created both ways.
So in a typical client/server app you have
What I am suggesting is that you can make the client be a “server” too
If you do that, you can still split your large task into smaller ones if needed (you mentioned memory issues), but from the sounds of things they still might take some time and this way progress updates can still be sent back to the client or even all clients if you want everyone to be aware of whats happening. No callbacks needed, though you can still use them if you want.