I would like for my app (a single SKU) to provide different initial conditions (e.g. starting in-game currency) depending on if it was installed for free or if the user paid to install it. The price will be changing from time to time.
Is it possible for the app to look up this information?
Note: this is not for in-app purchases; I know I can look that up using StoreKit.
It looks like there are hacks and workarounds that get you part way there but for what you’re trying to do you need a fully working solution so it looks like you can’t which is too bad, I love a good hack 🙂
Edit: future readers should read the comments for a full discussion.